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Show details for 20062006
174
Hide details for 20072007
35
196Unworkable systemsSometimes those closest to a legacy system are least able to make judgments about it.198701/25/200706/19/2011DBCStoryNoProject Mgmt
197Getting service questions rightReward good service on the spot200001/27/200706/19/2011HPMDStoryNoService
198Free Pizza for LifeA ludicrous response may be a brilliant marketing coup200001/27/200706/19/2011HPMDStoryNoService
199To fit in the panSometimes the tried and true process has no reason200701/29/200706/19/2011STCStoryNoProcess Mgmt
200Quality is FreeQuality is brand and brand is priceless198702/03/200706/19/2011DBCStoryNoQuality,Service
201ZOUDDebate can be a positive path to truth200702/03/200705/03/2022STCStoryNoMaleCommunication,Strategy
202Puzzles and MysteriesDon't confuse a mystery with a puzzle and then drown it with information; step back, listen and think200702/03/200706/19/2011STCStoryNoStrategy
203Muscle MemoryPractice creates a safety net of memory underneath the memory200702/04/200706/19/2011STCStoryNoExecution
204Creative SwipingApply ideas from other places198702/13/200706/19/2011HPMDStoryNoInnovation
205It isn't over till it's overThe system is the specification198002/13/200706/19/2011FBCStoryNoProject Mgmt
206Losing the StarDon't let problem employees punish your rising stars198602/22/200706/19/2011DBCStoryNoPeople Mgmt
207Know ThyselfThe entry fee for finding fault is self-examination200702/22/200706/19/2011STCStoryNoPeople Mgmt
208Controlled ChaosIT is not something provided, it's enabled200702/23/200705/22/2016STCStoryNoStrategy
209Living on a dollar a dayTechnology makes a difference for the person working with the poor.200302/26/200706/19/2011STCStoryNoStrategy,Service
210Usability LabsWatch for user successes and failures on the top 5%200402/27/200706/19/2011STCStoryNoProject Mgmt
211Play it forwardDecisions that do not play out well should not be made200703/05/200705/18/2017Pitney BowesStoryNoMaleStrategy
212Great RecoveryBad service is an opportunity to make lemonade200703/16/200706/19/2011Pitney BowesStoryNoService
214Unintended ConsequencesToo much of a good thing can turn on you200705/30/200702/08/2024STCStoryNoMaleCommunication,Execution,Paradigms
215Write three lettersThrow away the letters; take responsibility200706/21/200711/20/2016STCStoryNoFemaleValues,Politics
216Asking QuestionsAsk questions and let your people find the answers200708/21/200706/19/2011Boston UniversityStoryNoPeople Mgmt
217It's the PositionOwn the position198608/21/200706/01/2020LotusStoryNoFemaleLeadership,Politics
218ObfuscationThe #1 skill for technology leaders is translation into the simple200709/01/200712/16/2017STCStoryNoMaleLeadership
219Technology ProverbsPragmatic, common sense isn't so common200009/09/200708/19/2019HPMDStoryYesMaleProject Mgmt,Strategy1. Which of these proverbs make most sense to you? Which have you
220Playing with toysA sense of play is more adult than you think198409/24/200709/27/2022IDCStoryYesMalePeople Mgmt1) How would you create an outside-the-box interview experience?
221Children as Leading IndicatorsLook to the youngest generations for the future of technology200709/29/200706/19/2011STCStoryNoStrategy
222We are the stringThe greater value is in the human rather than the technical connections; bringing people together200610/09/200706/19/2011NetHopeStoryNoCommunication,Strategy
223The necklace and the earringsSometimes the new can be made out of the pieces in hand200610/09/200707/20/2011STCStoryNoProject Mgmt,Systems
224De-hiring yourselfKnow when to fold 'em and walk away200710/09/200705/03/2022STCStoryNoMalePeople Mgmt,Leadership

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